Painting the Children of Chaos

Beastmen are the feral and brutish children of the Chaos gods. They are rarely true disciples of Chaos in the fanatical religious sense but products of Chaos. They are savage and destructive and give little heed to creating things or appreciating the beautiful things of the world. In my Beastman army I have deliberately devised a fast and rough system of painting to get the troops on the battlefield as quickly as possible and to exhibit their wild and ill disciplined nature.

I have chosen to show a step by step guide to how I paint Beastmen. In the examples I will show you the techniques I use with two ungor. However, these lessons can be applied to most models in the Beasts of Chaos army. I usually paint in batches of 4 to 8 models and I like to assemble an entire unit before painting any of them. This allows me to get a feel for the look of the regiment and also to ensure that they rank up on the battlefield without weapons getting in the way!

 

Pic 1    After assembling the ungor I undercoated them with chaos black spray and then used a brush to ensure that all of the model was covered. Note that the ungor on the right has been converted. This is one of the simplest examples of converting your models using the range of plastic miniatures by Games Workshop. The arms are taken from the Chaos Marauders box set and fit the ungor bodies very nicely.

 

Pic 2    I basecoated the ungor with a dark brown colour made from bestial brown with a small amount of black. I didn’t apply the paint too heavily as I wanted some of the black undercoat in the deep recesses to show through. At this stage don’t worry if you get the basecoat skin colour on clothing and weapons as you can paint over these areas later.

 

Pic 3   My next layer saw me add white to the base colour and overbrush the entire model. I then added bronzed flesh to the mix and, a bit more lightly than the previous stage, overbrushed again. Finally I added more white and drybrushed the flesh. For detailed descriptions of these techniques have a look at the Painting Citadel Miniatures book.

 

Pic 4    Next I painted the fur and equipment with a slightly watered down black paint. I wasn’t trying to be exact and cover all of these areas as I would be painting them different colours later. I just did this stage to give some definition to these parts of the ungor.

 

Pic 5    I painted the fur in three stages. First I overbrushed with dark grey (codex grey plus black), then I drybrushed codex grey and finally I lightly drybrushed fortress grey.

 

Pic 6    I picked out all the leather bits (belt, wristbands, etc) with a snakebite leather/scorched brown mix (2:1), overbrushed with snakebite then highlighted by adding a bit of white to the snakebite leather.

 

Pic 7  The loincloth was painted with red gore (I did this twice to attain a reasonably strong colour) and highlighted with blood red.

 

Pic 8  Graveyard earth was used as the basecoat for the horns and hooves. This was followed by overbushing by adding white to the basecoat. The tips of the horns were further highlighted by adding more white.

 

Pic 9  I then painted all of the incidental detail, such as bronze pendants, tooth jewelry, etc. I also painted the eyes with skull white.

 

Pic 10   The penultimate stage was to paint the eyes with blood red and then wash the entire model with slightly watered down Windsor & Newton Peat Brown Ink. I used this last wash because it adds a lot of definition and ties all of the colour together.

 

Pic 11  The last stage was to base the ungor. This stage, I feel, is one of the most important and is often overlooked. A well based army painted to an average standard looks great. A badly based army of well painted models looks poor.  I won’t describe the technique I used, suffice to say I paid a lot of attention to the bases and added extra detail. This detail can be as simple as a skull, some rocks, a bit of dead wood or a shrub. Use your imagination, try a few different things and spend a little time on the bases – you’ll be impressed with the overall effect.

 

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Author: Stuart McCorquodale
Games Workshop National Accounts Manager
Lives near Newport
Has his own 3 year old chaos spawn called Calum

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